99% Invisible

Hidden Levels #3: This Game Wants YOU

43 snips
Oct 14, 2025
Caitlin Harrop, a savvy producer and reporter, dives into the surprising intersection of the U.S. Army and video games. She highlights how the Army created a popular free shooter to attract young recruits before the era of Fortnite. The conversation explores innovative tactics for outreach, the Army's robust esports presence, and the nuanced impact of gaming on real-life choices. Critics also weigh in on the ethical implications of gamifying military service amid modern conflicts, sparking a thought-provoking discussion about recruitment in the digital age.
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INSIGHT

Army Meets Gamers Where They Are

  • The U.S. Army uses gaming culture to reach teens and young adults where they already spend time.
  • Esports and gaming expos let the Army present itself as a familiar, tech-savvy option to future recruits.
ANECDOTE

Building A Virtual 'Test Drive' For The Army

  • Casey Wardensky built America's Army to let kids 'test drive' soldiering from their bedroom.
  • He imagined virtual training as a way to show opportunities the Army offers without sending people to a base.
INSIGHT

Training Modules Shaped Gameplay And Values

  • America's Army blended training modules and gameplay so performance in drills affected later matches.
  • That persistent training system reinforced Army values and signaled the game was more than pure entertainment.
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