Game Studies Study Buddies

84 – Baudrillard – Simulacra and Simulation

Jul 31, 2025
Dive into the provocative world of Baudrillard’s theories on simulacra and simulation. Explore the philosophical implications of cloning and identity in today's capitalist culture. Unpack the influence of Philip K. Dick on French literary circles and gaming. Delve into Judge Holden's character from 'Blood Meridian' and its ties to intellectual property. Engage with the intersections of hyperreality, consumer culture, and contemporary gaming experiences. Enjoy a blend of humor and critical inquiry as hosts reflect on the complexities of modern identity and interaction.
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INSIGHT

Baudrillard's Three Orders of Simulacra

  • Baudrillard identifies three orders of simulacra: naturalist imitation, productive representations, and simulacra based on information and models.
  • In hyperreality, we live in the third order where reality is replaced by statistically likely simulations detached from any original referent.
INSIGHT

Capitalism Creates Hyperreality

  • Capitalism creates a mediated reality where direct access to 'real' things is impossible, replaced by layers of simulacra.
  • Our daily social and economic interactions function within this hyperreal simulation controlled by capital and data.
INSIGHT

Marxism's Core Misunderstood by Baudrillard

  • Baudrillard argues Marx's distinction between use value and exchange value is obsolete; exchange value now consumes all aspects of society.
  • This means capitalist relations fully dominate and even efforts from within to change them fail.
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