The Vergecast

How video game controllers got a lot more accessible

May 17, 2022
Join Ben Heck, a self-taught electrical engineer and creator of accessible controllers, alongside Bryce Johnson, one of the masterminds behind Microsoft’s Xbox Adaptive Controller. They dive into the evolution of gaming controllers, highlighting innovations that enhance accessibility for gamers with limited mobility. The conversation reveals how customizable designs empower players, contrasts modification options between Xbox and PlayStation, and explores the vital role of community in driving inclusive gaming experiences. Get ready for a mix of tech insights and heartfelt stories!
Ask episode
AI Snips
Chapters
Transcript
Episode notes
ANECDOTE

First Accessibility Mod

  • Ben Heck's first accessibility controller mod was for an Iraq war veteran who lost a hand.
  • He moved all controls to one side and added a leg-operated joystick.
INSIGHT

Xbox vs. PlayStation Modding

  • Ben Heck primarily modded Xbox controllers due to their simpler internal design compared to PlayStation controllers.
  • Sony controllers use a silkscreen conductive membrane, making them harder to modify.
ANECDOTE

Microsoft's Support

  • Microsoft, aware of Ben Heck's work, occasionally sent him boxes of broken controllers.
  • He used these controllers for parts.
Get the Snipd Podcast app to discover more snips from this episode
Get the app