Teenage Mutant Ninja Turtles: The Cowabunga Collection is finally here, meaning we now have the chance to officially play over a dozen TMNT games from the eight and 16-bit era—most of which never saw a re-release! But how did this compilation come together, and what are the specific quirks of the many, many turtle-based games it contains? On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Digital Eclipse'sChris Kohler for an inside look at how the ooze is made.
This episode is sponsored by Konami, who provided us with pre-release copies of TMNT: The Cowabunga collection.
Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
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