
Nicolas Doucet (Astro Bot) & Brian Fleming (Ghost of Tsushima)
Creator to Creator
00:00
Crafting Freedom in Game Design
This chapter explores the intricate creative process behind game development, highlighting pivotal moments in Ghost of Tsushima that capture artistic freedom. It emphasizes the impact of childhood influences and nostalgic references on game design while discussing the significance of blending cinematic storytelling with interactivity. The conversation also addresses the importance of finding unique narratives in a crowded industry and continually evolving through inspiration from various cultural sources.
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