Roguelike Radio cover image

Episode 52: Graphics and Tile Design part 2

Roguelike Radio

00:00

Modular Graphics in Roguelike Games

This chapter explores the flexible nature of modular graphics in roguelike games, emphasizing their adaptability for both developers and players. It discusses tools like Necklace of the Eye that enhance gameplay through graphical overlays, mini-maps, and 3D views, while addressing the challenges of integrating graphics into traditionally text-based experiences.

Play episode from 21:40
Transcript

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app