The first attempt by the industry to solve that was iTunes essentially said, hey, we're going to try to get past this issue of you having bi-physical media. And so that certainly helped a little bit with demand, but it didn't solve this kind of more monetization issue which is why do I need to pay every new piece of content I want to consume? That really started to change around 2014, 2015 as streaming came to the market. From 2014 to 2021, we've gone from very small percentage of Americans consuming music to last year, 60% plus of Americans for now consuming music through streaming.

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