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Podcast 71 - Video Game Engagement

Psychology of Video Games Podcast

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Getting the City of Magna Sat to Grow Up Like a Garden

Vincent ocasla spent four years in sim sity three thousand, experimenting to maximize population density. He then took two years to build the actual city of magna sati and got it to sort of like peg all the population density. And you kind of get the city to grow up like a garden in that way, through sort of manipulating the underlying rules of the game.

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