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The XB2 — A Gaming Podcast
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Hellblade: A Cinematic Game
I wonder if like the way the development is these days makes it harder to make a gameplay, vertical slice because there's so many like effects UI and also loads of different sort of layers that we get put on a game now. Hellblade is a very cinematic game. I've got state of the art motion capture studio. They've probably like written all the cutscenes and they've probably done all the cut scenes upfront. That's probably the thing they're polishing and working on right now. And the same is true for Hello Infinite. They gave Hello Infinite a year delay and Hello Infinite at launch looks a lot better than he did in the Craig meme showing. It's like an iron
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