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The Cogs of the Mainline Play
If we're talking about maps prevention as the goal, we ultimately need a way of defining and evaluating whether a system is misaligned or parasy he or not. And then finally, the kind of component that you need there is monitoring whether in fact developers are doing the thing that you don't want them to do. So this is all very abstract and high level, but those are kind of like the cogs of the mainline play that you probably need in most worlds. The main challenge is how do you garner the effective participation of essentially the US and China, for the most cases that you're worried about?