
Podcast 85 - The Psychology of Loot and the Diablo Series
Psychology of Video Games Podcast
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The Gameplay Loop in Diablo 3
The gameplay loop in Diablo was pretty simple. You move through procedural generated environments, there were dank dungeons and haunted cathedrals. Most loot that you got in each turn of this cycle, was practically worthless. Some players will continue to replay parts of the game for literally hundreds of hours.
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