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Twilight and Perium - How to Teach the Game to a New Group of Players
Matt and Hunter talk about how to introduce Twilight and Perium to a new group of players. Alpha Squid suggests adding promissory notes for round two, but his friend says please don't make this any more complicated. A real world example: Three people started their first real game on TTS last week with POK included in the base game. For a group of six new players adding agents, exploration, mechs and legendary planets, et cetera, I think there's very little value gained from all that mental work.