Deconstructor of Fun cover image

In Conversation: The Secret Science of Games

Deconstructor of Fun

00:00

How to Use Competitive Research to Help Game Teams Make Decisions

Halo 3 was one of the most intense games in gaming history, with 90 studies over four years. "You can play around with ideas and see what works before you actually code it," he says. The limiting factor on data is how fast the development team can absorb the findings,. Because there's no point doing a study if no one's has the time to or the ability to make changes.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app