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Designer Notes 73: Liz England

Designer Notes

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The Joy of Making Games

Arc was an example of a game that started out very MMO-like, and you can still obviously play on a server with a whole bunch of strangers. But we just spun up our own dedicated server. And that was what we needed, right? Play the game our way. However we wanted, explored at our own pace without the like, tension of other players being on the map with us. If we want that tension, we play CFD's.

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