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We need to talk about Nintendo | Friends Per Second Ep #67 (Part 2)

Friends Per Second

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Game Development Insights and Cinematic Reflections

This chapter delves into the development and challenges faced by Yellow Brick Games in self-publishing their debut title, amidst a discussion of unique gameplay mechanics and a new 3D bullet hell game. The conversation also explores the evolution of glory kills in a popular franchise, addressing both the intensity of combat and shortcomings in dragon missions. Additionally, the chapter briefly transitions into a discussion about recent films, comparing performances and cinematic experiences, particularly highlighting Robert Pattinson's work and the epic 'Lawrence of Arabia.'

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