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a16z Podcast: On Wearables, Quantified Self, and Biohacking

a16z Podcast

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Enhancing Experiences Through Technology

This chapter examines the role of rewarding experiences in activities like exercise and fasting, highlighting the use of gamification and sensorized environments. It also discusses the 'quantified self' movement, nootropics, and the evolution of wearables and hearables, showcasing their impact on personal health and cognitive enhancement.

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