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What Was It Like Back in the Video Game Era of the Package Good?
The publishing business back in the early days of the video game era of the package good was really an industrial process. The role of the publisher began with a relationship with the artist and it ended when those materials, whatever they were, were delivered into commerce. And then we can look forward at where we've come to today. Exactly. We've alluded to it many times already in both the intro and in the previous episode. So what was it like during that time?