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Supercell's Clash Mini Softlaunch: Game design, UA & Creative review (#90)

two & a half gamers

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Auto Chess: Origins and Revenue Disparity

The chapter discusses the background and history of auto chess, its release by different game developers, and the success of Teamfight Tactics in China. The speakers speculate on Supercell's release plans for China and the revenue disparity between the East and the West in the gaming industry. They also touch upon the announcement of Clashmini, its soft launch, and upcoming gaming events.

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