Swift by Sundell cover image

80: “Lists and loops”, with special guest Nick Lockwood

Swift by Sundell

CHAPTER

Using Parallelization to Improve Performance in Rendering

The final thing I would like to talk about when it comes to algorithms and specifically performance, like we talked a lot about on this episode, is parallelization. Instead of me performing all of these operations on the main thread or at least on the same queue, immediately, synchronously, let me split things up and parallelize them,. maybe run it on different dispatch queues or different threads. But that also brings its own sort of foot guns, as you call them earlier, where it is easy also to run into problems with synchronization of state.

00:00
Transcript
Play full episode

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner