18min chapter

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AI in 2025 - What’s Next for Education | Ep. 38

ChatEDU: AI in Education

CHAPTER

Navigating AI and Immersive Technologies in Education

This chapter explores the development and implications of AI-driven geospatial models and immersive technologies for educational purposes, drawing insights from projects like Pokémon Go and Niantic Labs. It discusses the potential of extended reality (XR) to transform learning experiences through customized simulations and virtual environments, while addressing equity issues regarding access to technology in schools. The conversation highlights the balance between utilizing advanced tools for engagement and the ethical considerations surrounding data privacy and student monitoring.

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