23min chapter

School of Motion Podcast cover image

From Red Giant to Unreal Engine: Aharon Rabinowitz on the State of Mograph

School of Motion Podcast

CHAPTER

Comparison Between Blender, Cinema 4D, and Unreal Engine in Motion Graphics

This chapter delves into the comparison of Blender, Cinema 4D, and Unreal Engine in the motion graphics industry, highlighting factors like affordability, capabilities, user base, and community influence. It discusses the dilemma of offering powerful tools for free versus charging for sustainability and continued development, emphasizing the necessity of revenue generation. The chapter also explores the evolution of rendering technology, challenges faced with slow rendering times, and the emergence of Unreal Engine as a game-changer in motion design with its speed, flexibility, and integration of MoGraph tools.

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode