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257: Skill Challenges

Dungeon Master’s Block

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I Like the Idea of Having a Quick Skill Challenge

i like the idea of introducing skill challenges as a mechanic. I'm picturing in my mind, like having set om skill challenge markers that you canike, place out so rather than saying, ok, gys, welcome to another skill challenge. But i also think a lot of travel, using skill challenges for travel or exploration, because those can just get either take away too much time or take away too little time,. You could say behind the screen, hey, this is a skill challenge, and it's pretty hard, you know.

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