13min chapter

Game Engineering Podcast cover image

Debuggers and programming from scratch with Ryan Fleury!

Game Engineering Podcast

CHAPTER

Navigating Automotive Software Complexity

This chapter explores the intricacies of automotive software development, focusing on performance optimization and the challenges of debugging. It compares established programming languages like C and C++ with newer alternatives, emphasizing the importance of tooling support and long-term stability. The discussion raises critical questions about current coding practices and the future of programming language design.

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