
36: Game Feel as Procrastination with Jan Willem Nijman
Eggplant: The Secret Lives of Games
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How Has Game Streaming Changed the Way You Design Games?
Nuclear throne is one of the games that sort of, i can remember being a little more like, publicly developed. And then we decided for nucleotrone we were going to do life streaming for the development and do like two live steams every week. I think we really helped demystify a lot of game development. It was also exhausting. So my work after that has been about figuring out a healthy way to make games. You know, i've been getting a lot lot better at that minute. Was an awesome process. Like, we didn't do any crung nothing like that. Ah, and, you know, i'm going to keep making games that way for
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