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Segment Anything Model and the Hard Problems of Computer Vision — with Joseph Nelson of Roboflow

Latent Space: The AI Engineer Podcast

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Exploring Augmented Reality and Computer Vision

This chapter covers the journey into augmented reality initiated by Apple's AR kit and the development of innovative applications like Magic Sudoku and Board Boss, which enhance traditional games with technology. The discussion highlights the experiences gained from hackathons, focusing on creating efficient data workflows in computer vision. Additionally, it addresses the challenges of image annotation and the complexities of implementing computer vision in various industries.

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