
Gunnar Gray - Designing Perplexity, shaders, and voice interfaces
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Designing Voice Interfaces at Artifact
This chapter explores the design and development of voice interfaces at Artifact, highlighting the collaborative efforts between design and engineering teams. It emphasizes the transformative impact of AI on design practices, rapid prototyping, and the iterative process necessary for creating seamless user experiences. The discussion also addresses unique challenges in designing a single button interface, utilizing sound, haptics, and dynamic visuals to enhance user interaction.
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