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The challenges of complex risks in game design

Riskgaming

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Navigating Game Design: Serious vs. Consumer

This chapter examines the differences between serious game design, which prioritizes client needs and problem-solving, and consumer game development that focuses on individual exploration. The speakers discuss the significance of player agency and storytelling while balancing structured gameplay with open-ended experiences. Key strategies like playstorming and feedback loops are highlighted as essential for enhancing engagement and adapting to evolving player dynamics.

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