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493: Benjamin Watts: Redfall, Star Wars Jedi Survivor, Honkai Star Rail, UK Blocks Microsoft Activision Blizzard acquisition, ROG Ally specs, Call of Duty yearly release

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Ubisoft's 10 Hours In

"Redfall was an uphill battle with me just because, you know, I tend to not love that horror theme," he says. "The art direction in this game is fantastic... everything feels a little Saturday morning cartoon-ish." The character designs are really cool and the city of Redfall seems like it would be great if all the lights turned on and the vampires weren't there. 'It's bright, that's vibrant, and that's kind of neat'

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