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Three Moves Ahead 545: Against the Storm

Three Moves Ahead

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The Forest of the Lichards

The map is set in the middle of some kind of crazy forest. You will probably open a dozen different glades, some of which are guaranteed to have something bad in them. There's also a rogue like element within each individual city, our building, right? Yesso. And you can find ruins from previous settlements, buildings you can't even build yet,. Sometimes that can actually cause bigger problems. Or it doesn't feel random, but its just hard coated when the map is made. But i'm really pleased with how they've turned out so far.

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