
Mass Combat and Domain Play in Fantasy Adventure Games
The Classic Adventure Gaming Podcast
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Unified Goal in Campaigns and Managing High-Level Tasks
The chapter discusses the importance of a unified goal in campaigns, using an example from the Shattered Lands campaign where party members with unique abilities work together towards a common objective. They explore the significance of pacing in games, managing high-level tasks like moving armies or researching, and using henchmen to cover different roles and keep players engaged.
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