AI-powered
podcast player
Listen to all your favourite podcasts with AI-powered features
Carrion Is the Exact Opposite of a Ore
i'm kind of more known for doing bigger orchestral type stuff. So this was kind of a fun departure for me to do, try to take on a score that was more sound designing in nature. And and i knew when i first started writing on it, it'slike, ok, what are the sounds of this game? There's the slithering uno tentacal monster, and they're screaming humans,. A so i decided to incorporate that, make that kind of the basis of score. It makes it actually feel a little more interactive an than it really is. The sound is in too, so you're not it's nice.