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#253: New and Improved

So Very Wrong About Games

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Twilight Struggle

In terms of historical gaming, this is a new high watermark, I think, in terms of production. The suffrage movement had two different colored tokens that they'd spread across the map and you'd have different modifiers depending on just what you were talking about. Twilight struggle feels its horror gamey roots far more in the sense that it's got these fiddly crummy rules. But then as you get more abstract and more approachable game systems, you end up with things like votes for women and making of a president.

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