
Game Emulation with former MAME programmer Aaron Giles
Hanselminutes with Scott Hanselman
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Do You Have a Disassembler?
In the early days, you'd take a disassembler and run it against the ROMs for all the various architectures that you knew about. And then once you figure out what CPU it was designed to run on, you had to figure out the memory map. Once you know how most sound chips are set up, you'd be like, okay, I can recognize the patterns there.
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