
#1032: Turn Structure
Magic: The Gathering Drive to Work Podcast
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Introduction
Today is all about the turn structure. So I'm gonna go through the whole structure of the turn, but through the eyes of a magic designer. What do we design to win? Why is that part of the turn important? The beginning phase has three steps. It has the untapped step, it has the upkeep step, and it has the draw step. One of the things that was built into the game from the very beginning by Richard was this idea of certain things have a once per turn utility.
Transcript
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