
Andrew Kolb (Neverland, Oz)
Ship of the Dead Podcast
00:00
The Secrets of Neverland - A Review
The basic structure of neverland is, you've got 24 hexes. Each hex has its own page with kind of what's going on in that hex events that might happen and pcs that you might run into. I probably spend as much time on just the encounter table, like figuring out, ok, what is i d 20 get you? And then how does that explode out into n pcs and creatures?" "I don't think any hardcor fantasy fans are complaining about this," says Sevenganes. 'i just want tobuild and make something new'
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