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Three Moves Ahead 595: Aliens: Dark Descent

Three Moves Ahead

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The Importance of Command Points

The game does a shockingly good job of feeling like these curves of like this is too easy this is too hard are kind, are largely intertwined. The problem is that there is some randomness both that the game has on its own and that the games bugs have. There's just a few too many glitches for a game that is really built around making sure that all of the all of its ideas are converging to a single point of how you're playing it.

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