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DF Direct Weekly #214: No Switch 2 Launch Reviews? Next-Gen Xbox Using ARM + The "Forced RT" Debate!

Digital Foundry Direct Weekly

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Advancements in Game Engine Technology and Rendering Challenges

This chapter explores the technical innovations and challenges faced in developing the Anvil engine for the Assassin's Creed series, emphasizing improvements in global illumination since Unity. It also addresses the complexities of rendering and data management in larger game worlds, while noting a decline in developer transparency regarding performance metrics in the current generation.

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