
24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Animation
The AIAS Game Maker's Notebook
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Motion Matching in Game
A huge change for us in the studio was to embrace a motion matching. It's this completely different way of triggering animation in game. And what you get is this n very natural looking in motion. Were the character, like, each each foot plants and pivots in this way that we'd never seen before in games. We got the system up in running within a few monthsadnd, got characters moving in the game.
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