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Offline-first, multiplayer SQLite

Database School

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Handling Physical and Logical Conflicts in Database Coordination

The chapter delves into the distinction between physical conflict handling, focused on maintaining data structure integrity, and logical conflict handling, resolving conflicts in the data itself, within a local first architecture. It explores the challenges of ensuring physical integrity and logical correctness when merging data sets owned by different individuals, using examples of JavaScript arrays, relational databases, and SQLite. The discussion also covers the concept of SQL sync for replication in multiplayer scenarios, explaining the roles of the SQL sync client and coordinator in achieving immediate rendering and synchronization.

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