
24th D.I.C.E. Awards Roundtable: Outstanding Achievement for an Independent Game
The AIAS Game Maker's Notebook
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How Did You Get It Across the Finish Line?
Jako: We had a sort of an idea of a scope when we started the project. And then almost immediately tripped over that and fell into this completely other project. It took us, weu know, like nine and a half years,. instead of the 18 months that we were hoping for originally. The challenge for us was, you know, really similarlyjust how do you keepthe teamw which was the three of us, how t we all keep engaged in passionate and unstable, nataly stable, emotionally stable?
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