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Grant Tavinor, "The Aesthetics of Virtual Reality" (Routledge, 2021)

New Books in Popular Culture

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Introduction

Grant tavern of a senior lecture and philosophy at lincon university in new zealand. He has published widely on the aesthetics evidio games, virtual worlds,. vigial medium and ethics and the philosophy of technology. Ande, i come out of the philosophy of the arts, so i treat video games as an art form. So how do we perceive them? And what are their emotional resonances for us? What are their distinctive forms and modes of aesthetic apreciaation and that type of thing.

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