
Designer Notes 73: Liz England
Designer Notes
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The Importance of Infrastructure in Open World Games
"I'm really interested in underlying systems that maybe support or prop up sort of like the experience, broadly speaking," he said. "So I don't really like economy design anymore, although I've done it and it's kind of interesting." The game was our first open world game too, right? So we're like, there's a lot of like discovering stuff for the first time... We leaned a lot on the things that we learned from Sensit Overdrive".
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