
Designer Notes 73: Liz England
Designer Notes
The Importance of Infrastructure in Open World Games
"I'm really interested in underlying systems that maybe support or prop up sort of like the experience, broadly speaking," he said. "So I don't really like economy design anymore, although I've done it and it's kind of interesting." The game was our first open world game too, right? So we're like, there's a lot of like discovering stuff for the first time... We leaned a lot on the things that we learned from Sensit Overdrive".
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