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How Important Is It That You Build Tension Through the Game Play?
Brad: How important is it to have familiar, you know, musical stylings that go along with a thing? I mean, as far as ttention is concerned, it's really tricky. One thing that we were ind of experimenting with even early on, was how can we make the game feel tense without just the kind of cliche drums? More drums equals more tense. But for ar likehaer, in combat, we were really ing more on how could we make the entire experience,. from sneaking around in infiltrating, i've been detected in combat, to feel really intense without just being drums all the time?