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raylib author on library internals and C programming language!

Wookash Podcast

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Exploring Raylib Rendering Techniques

This chapter examines the technical details of Raylib, particularly its rendering modes for user interface development, distinguishing between immediate and retained modes. It further discusses the optimization techniques employed by Raylib through batching, and highlights the evolving nature of graphics rendering in modern APIs, showcasing the convergence of 2D and 3D processing.

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