3min chapter

IndieGameBusiness® cover image

Early Access VS. Simultaneous Release with Brian Etheridge from Tripwire Presents!

IndieGameBusiness®

CHAPTER

Early Access - Is That a Good Idea?

If you're putting something out that's early access, that is essentiallyao type, i would throw that up as a red flag. I feel like youre deffling a, i don't wan to say setting yourself up for failure, but you're not putting your best ih forward, right? And if you're just at a prototype stage, you probably don't have that much content in order to feed the beasts, so to speak, for a long enough time. But then again, i turned round deltatilymso one of the main reasons, like you justof developers going and teding to go to early acis where they're actually selling the product

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