
The open-source game engine you’ve been waiting for: Godot
The Stack Overflow Podcast
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What's It Like Working on an Open Source Engine?
Godot was created out of necessity, making something very accessible and easy to use. The tools I started creating were a bit different than it was out there because in my region we didn't have like a lot of budget to make games. So that's really the artist to the artist, the animators, the game designer, which is go into the tool and make this. And also why it's a bit different look at Godot and maybe Unreal or Unity. It's not the same thing. They are still very complicated and very technical.
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