The Thomas Brush Show cover image

Why I Spend 14 Hours A Day Making My Indie Game

The Thomas Brush Show

00:00

The Ikea Analogy: Why You Shouldn't Tighten Screws Early

Thomas uses Ikea assembly to explain why developers should avoid finalizing assets and polish before core systems and level design are proven.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app