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Nathan Phillips, Co-Founder and Chief Creative Office at Technology, Humans and Taste

#Kidtech

CHAPTER

The Right Way to Design a Play Experience

When we design as grown ups, we start by designing inside the phone, right? Right? Ray are inside the device. And when you think about kids too, it's like, we put the thing in front of em, and then we go, cool. What do you want to watch? Or what o you want play? But really, a holistic design experience would be like, there is no ipad, there's no tech in front of the kid at all,. When the kid goes, well, to day i want to tame a unicorn. How are we going to tame a unicorns? There's a million different ways. If you come up with a technology solution that is

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