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Episode 138: Golden Krone Hotel

Roguelike Radio

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I've been working on the game for two more years in addition I've just kept adding things. The big thing right off the bat was the animation so in the original there everything is There's no animation. You just move from tile to tile to tile. So I added, you know smooth movement between tiles I increased the field of vision from I think five to seven because when I first created the game I was thinking it maybe I could put it onto like iPhone or something. But as I kind of gave up on that and thought no, I want it to be more of a desktop game. Um, obviously I've I've added a lot of potions. I think there's currently 40

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