I feel like Nintendo had the, in my mind, they did have one revolutionary idea that they have just run with for the past 40 years. The console when it entered the market was a revolutionary business model because at the time, the arcade was the dominant way and it was a quarter drop. So I accept that and that's why we're here. And I think we really end that episode to bring this full circle around cross-platform, which is sort of the latest evolution of where the console business has been. Up until this point, up until Fortnite, if you had an Xbox, you couldn't play with your friend who had a PlayStation or a Switch.
We sit down Benchmark’s legendary gaming investors Mitch Lasky and Blake Robbins (now also of the excellent Gamecraft podcast fame) to discuss the history and future of gaming business models. This episode is the perfect bookend to our Nintendo/Sega gaming series this season on Acquired — no one is more qualified than Mitch and Blake to breakdown how the business side of the industry has evolved so radically from the Periscope quarter-drop days to the forever games and platform based publishers of today.
Regardless if you’re a gamer, understanding the incredible innovation that’s taken place over the past two decades in gaming and what it portends for other industries is critical for any founder and investor to understand. Tune in!
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